Project Redsun
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Project Redsun

When Humanity is threatened by a multi billion dollar terrorist organization, a small pocket of Super Humans become the last hope for Earth's survival.
 
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 Template: Type Three - Power Suits

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Alpha

Alpha


Posts : 27
Join date : 2009-10-08
Age : 32

Datapad
Codename: Alpha
Faction: Silverfang
SHA: Teleportation (Instantaneous)

Template: Type Three - Power Suits Empty
PostSubject: Template: Type Three - Power Suits   Template: Type Three - Power Suits I_icon_minitimeThu Oct 08, 2009 6:26 pm

Service History

Faction: (Which Faction was this Armor originally made for? This would most likely relate to your Character's Faction. If you're "Rogue", then the above still applies, unless you were always a rogue, if so, then please explain the origins of this Exoskeleton.

Production History

Manufacturer: (Who created this Exoskeleton? Most likely, a Company would, since all Exoskeletons are incredibly rare, expensive and hard to develop. If not a Company, or another Group then name the individual, and explain his Status, for it'd have to be high to have such resources.)

ID: (What is the ID of this Power Suit, or it's name. An example would be the "Conan II" or "GB-666".)

Rarity: (What is the Rarity of this Power Suit on a scale from 1-5? Unless you have a greater rank, it shouldn't get higher then 3.5. The higher the rarity, the more helpful this Armor will be for you.)

Specifications

Type: (Which Type out of the following, is your Power Suit? Wired-Type, or Heavy-Type? The Wired-Types have unique weaponry literally attached to their physical body, there is a limit however, and if this limit is broken there could be dire consequences. Also, if the weapons attached get damaged, the physical body gets damaged two-fold. The Heavy-Types have distinct Power Suits, which lower Encumberment greatly, allowing them to wield a larger arsenal then most other Militants. Your Class will effect both Type's reliability.)

Class: (What is the Class or Efficieny rating (the reliability) of this Armor? This affects the effectiveness of your Power Suit-Type. The Class goes up to 10, unless you are of a greater rank, most should reasonably be going up to a maximum of 6.5-7.)

Armaments: (What gadgets, or weaponry does your Armor have implanted into it? There shouldn't be too much, since it is only a Suit of Armor.)

Appearance & Personalization

Appearance: (In a small paragraph of 5-8 sentences describe your Power Suit's physical appearance. Or you could simply send an image of the Suit, using the img code. If you need assisstance in doing so, simply PM a Staff Member.)

Origins: (Describe this Armor's origins. Perhaps where it came from? Who had used it before you, if any one? The relationship and reliability you may have with the Power Suit? This must be at least a small paragraph, or 5-8 sentences.)


Code:
[size=24][b]Service History[/b][/size]

[b]Faction:[/b] (Which Faction was this Armor originally made for? This would most likely relate to your Character's Faction. If you're "Rogue", then the above still applies, unless you were always a rogue, if so, then please explain the origins of this Exoskeleton.

[size=24][b]Production History[/b][/size]

[b]Manufacturer:[/b] (Who created this Exoskeleton? Most likely, a Company would, since all Exoskeletons are incredibly rare, expensive and hard to develop. If not a Company, or another Group then name the individual, and explain his Status, for it'd have to be high to have such resources.)

[b]ID:[/b] (What is the ID of this Power Suit, or it's name. An example would be the "Conan II" or "GB-666".)

[b]Rarity:[/b] (What is the Rarity of this Power Suit on a scale from 1-5? Unless you have a greater rank, it shouldn't get higher then 3.5. The higher the rarity, the more helpful this Armor will be for you.)

[size=24][b]Specifications[/b][/size]

[b]Type:[/b] (Which Type out of the following, is your Power Suit? Wired-Type, or Heavy-Type? The Wired-Types have unique weaponry literally attached to their physical body, there is a limit however, and if this limit is broken there could be dire consequences. Also, if the weapons attached get damaged, the physical body gets damaged two-fold. The Heavy-Types have distinct Power Suits, which lower Encumberment greatly, allowing them to wield a larger arsenal then most other Militants. Your Class will effect both Type's reliability.)

[b]Class:[/b] (What is the Class or Efficieny rating (the reliability) of this Armor? This affects the effectiveness of your Power Suit-Type. The Class goes up to 10, unless you are of a greater rank, most should reasonably be going up to a maximum of 6.5-7.)

[b]Armaments:[/b] (What gadgets, or weaponry does your Armor have implanted into it? There shouldn't be too much, since it is only a Suit of Armor.)

[size=24][b]Appearance & Personalization[/b][/size]

[b]Appearance:[/b] (In a small paragraph of 5-8 sentences describe your Power Suit's physical appearance. Or you could simply send an image of the Suit, using the img code. If you need assisstance in doing so, simply PM a Staff Member.)

[b]Origins:[/b] (Describe this Armor's origins. Perhaps where it came from? Who had used it before you, if any one? The relationship and reliability you may have with the Power Suit? This must be at least a small paragraph, or 5-8 sentences.)
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